Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Amos Weaver and several others are captured and mistreated by the enemy. Gain Amos Weaver's jailer as an Enemy. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes disastrously wrong due to Amos Weaver's commander’s error or incompetence, but Amos Weaver survive. |
2 |
24 |
Cover for the commander and gain an Ally. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
Nearly killed. Fully recovered. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Amos Weaver's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Make an unexpected connection outside Amos Weaver's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A good deal ensures Amos Weaver is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
A sudden war destroys Amos Weaver's trade routes and contacts, forcing Amos Weaver to flee that region of space. |
9 |
49 |
Gain rebels as Enemy |
9 |
52 |
Forced to muster out. |