Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Join homeworld’s celebrity circles |
1 |
20 |
Gain a contact |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Angus Babington far from home. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Angus Babington's Contacts or Allies betrays Angus Babington, ending Angus Babington's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
32 |
Gain Enemy if Angus Babington don't already have one. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Scholar (Physician). |
6 |
37 |
Win a prestigious prize for Angus Babington's work. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Continued as Scholar (Physician). |
7 |
41 |
Caught cheating in some fashion, advancing Angus Babington's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
41 |
Angus Babington's work is sabotaged by unknown parties. Angus Babington may salvage what Angus Babington can and give up. |
7 |
41 |
Gain an Enemy |
8 |
44 |
Continued as Scholar (Physician). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Scholar (Physician). |
9 |
51 |
Entangled in a bureaucratic or legal morass that distracts Angus Babington from Angus Babington's work. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |