Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Join homeworld’s celebrity circles |
1 |
22 |
Gain a contact |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Gained a contact. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
32 |
When dealing with an alien race, Ansel Weakman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
Ansel Weakman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
34 |
Failed to qualify for Pirate (Rogue). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
38 |
Ansel Weakman do not know what happened to Ansel Weakman. There is a gap in Ansel Weakman's memory. |
7 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
War breaks out, triggering a mandatory draft. |
7 |
42 |
Fled from the draft. |
7 |
42 |
Dropped out of the merchant academy. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
43 |
Drafted into Merchant Marine |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Smuggle illegal items onto a planet. |
10 |
50 |
Continued as Merchant (Merchant Marine). |