Assistant Antonio Lynch  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 55 M 2 (-2) 1 (-2) 7 (0) 3 (-1) 4 (-1) 10 (1)None21734A
Ignored
 
Skills
Animals 0
Carouse 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee 0
Pilot (Small Craft) 1
Profession (Freeloader) 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Drifter Scavenger 26
Agent Law Enforcement Rookie01
Noble Administrator Assistant01
 
Name Type Affinity Enmity Power Influence Species
Sidney Myers Ally 3 0 0 2 Sydite (M/26)
Addison Cunningham Ally 3 0 3 2 Sydite (F/36)
Addison Cunningham belongs to an unusual cultural or religious group.
Jewell Robins Enemy 0 4 1 1 Geonee (M/46)
Jewell Robins is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Became a Drifter (Barbarian).
1 22 A new romantic starts. Gain an Ally.
2 22 Continued as Drifter (Barbarian).
2 26 Injured. Fully recovered. Owe 5,000 for medical bills.
3 26 Failed to qualify for Thief (Rogue).
3 26 Switched to Drifter (Scavenger).
3 27 Attacked by enemies that Antonio Lynch easily defeat.
3 27 Gain Enemy if Antonio Lynch don't already have one.
4 30 Continued as Drifter (Scavenger).
5 34 Continued as Drifter (Scavenger).
5 36 Attacked by enemies and injured.
5 36 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 36 Gain Enemy if Antonio Lynch don't already have one.
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 41 Antonio Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 42 Continued as Drifter (Scavenger).
7 46 A new romantic starts. Gain an Ally.
7 46 Forced to continue current assignment.
7 46 Promoted to Drifter (Scavenger) rank 2.
8 46 Continued as Drifter (Scavenger).
8 48 Encounter a Psionic institute.
8 48 Tested for psionic powers
8 50 Forced to muster out.
9 50 Failed to qualify for Colonist (Citizen).
9 50 Submitted to the draft.
9 50 Became a Agent (Law Enforcement) with the new title Rookie.
9 51 Life ruined by a criminal gang. Gain the gang as an Enemy
10 51 Became a Noble (Administrator) with the new title Assistant.
10 54 Inherit a gift from a rich relative.
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