Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
29 |
Antonio Stanley spend months in the dangerous criminal underworld. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Voluntarily left Enforcer |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Abuse Antonio Stanley's position for profit. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
Antonio Stanley join a gambling circle on board. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Flight (Navy). |
9 |
46 |
Continued as Navy (Engineer/Gunner). |
9 |
48 |
Antonio Stanley is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
51 |
Amnesia. |
10 |
52 |
Forced to muster out. |