Armand Carnall  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 55 M 6 (0) 8 (0) 6 (0) 4 (-1) 7 (0) 6 (0)None686476
Expert, In harmony
 
Skills
Animals (Handling) 1
Astrogation 0
Athletics 0
Broker 1
Carouse 0
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Science (Social Sciences) 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Drifter Barbarian 13
Rogue Enforcer 01
Citizen Colonist 01
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Alec Armstrong Ally 3 0 2 5 Sydite (M/48)
Hallie Graves Enemy 0 2 2 2 Sydite (M/29)
Ivy Cadden Enemy 0 5 2 3 Ronnin (F/36)
Ivy Cadden gains in power.
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Risk Armand Carnall's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Risk Armand Carnall's fortune on a possibility lucrative deal and win.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Scientist (Scholar).
3 26 Became a Drifter (Barbarian).
3 28 Attacked by enemies that Armand Carnall easily defeat.
3 28 Gain Enemy if Armand Carnall don't already have one.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 34 Find valuable salvage.
5 34 Continued as Drifter (Barbarian).
5 38 Offered job by a patron. Now owe him a favor.
6 38 Returned to Merchant (Merchant Marine).
6 39 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 42 Continued as Merchant (Merchant Marine).
7 46 Injured. Fully recovered. Owe 2,500 for medical bills.
7 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 46 Voluntarily left Merchant Marine
8 46 Became a Rogue (Enforcer).
8 49 A police detective or rival criminal forces Armand Carnall to flee and vows to hunt Armand Carnall down. Gain an Enemy.
9 49 Became a Citizen (Colonist).
9 50 Life ruined by a criminal gang. Gain the gang as an Enemy
10 50 Switched to Drifter (Scavenger).
10 51 Encounter a Psionic institute.
10 51 Tested for psionic powers
10 54 Promoted to Drifter (Scavenger) rank 1.
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