Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Armando Kelly join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Special assignment or duty on board ship. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Gained a contact. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Army Support) with the new title Private. |
5 |
34 |
Surrounded and outnumbered by the enemy, Armando Kelly hold out until relief arrives. |
6 |
36 |
Continued as Army (Army Support). |
6 |
39 |
Assigned to a peacekeeping role. |
7 |
40 |
Continued as Army (Army Support). |
7 |
43 |
Thrown into a brutal ground war |
7 |
43 |
Scarred. Fully recovered. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
46 |
Find Ancient Technology. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Armando Kelly easily defeat. |
9 |
49 |
Gain Enemy if Armando Kelly don't already have one. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |