Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
23 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Make a breakthrough in Arther Parlow's field. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
A disaster or war strikes. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
36 |
The planetary government interferes with Arther Parlow's research for political or religious reasons. Arther Parlow continue working secretely. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Entangled in a bureaucratic or legal morass that distracts Arther Parlow from Arther Parlow's work. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Entangled in a bureaucratic or legal morass that distracts Arther Parlow from Arther Parlow's work. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Gain Enemy if Arther Parlow don't already have one. |