Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
A disaster leaves several injured, and others blame Arthur Knight, forcing Arthur Knight to leave Arthur Knight's career. Gain a Rival. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Rogue (Thief) rank 4. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Thief) rank 5. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
43 |
Involved in a feud with a rival criminal organization. |
7 |
46 |
Promoted to Rogue (Thief) rank 6. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
53 |
Arthur Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |