Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Asa Carrington don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Drafted into Engineer/Gunner |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
41 |
Moved to a new world. |
6 |
42 |
Attempt at commissioned failed. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Asa Carrington join a gambling circle on board. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Line/Crew (Navy). |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Vessel participates in a notable military engagement. |
8 |
50 |
Forced to continue current assignment |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |