Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Bada Esk's Contacts or Allies betrays Bada Esk, ending Bada Esk's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
22 |
Spent time maintaining and using heavy vehicles. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Voluntarily left Corporate |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Bada Esk foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Bada Esk is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Bada Esk's Contacts or Allies betrays Bada Esk, ending Bada Esk's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Bada Esk's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Voluntarily left Broker |
9 |
48 |
Returned to Citizen (Corporate). |
9 |
50 |
Spent time maintaining and using heavy vehicles. |
9 |
52 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |