Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Barton Middlemiss is rewarded for Barton Middlemiss's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Barton Middlemiss aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
31 |
Involved in a feud with a rival criminal organization. |
6 |
33 |
Continued as Rogue (Pirate). |
6 |
37 |
Involved in a gambling ring. |
7 |
37 |
Continued as Rogue (Pirate). |
7 |
40 |
Crime pays off. Gain victim as Enemy. |
8 |
41 |
Continued as Rogue (Pirate). |
8 |
45 |
A job goes wrong, forcing Barton Middlemiss to flee off-planet. |
9 |
45 |
Became a Drifter (Scavenger). |
9 |
46 |
Moved to a new world. |
10 |
49 |
Voluntarily left Scavenger |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
51 |
Victim of a crime |
10 |
53 |
Promoted to Drifter (Barbarian) rank 1. |