Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Refuse to abuse Benjiman Aubert's position for profit. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Refuse to abuse Benjiman Aubert's position for profit. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Became a Merchant (Broker). |
7 |
44 |
A sudden war destroys Benjiman Aubert's trade routes and contacts, forcing Benjiman Aubert to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |