Retired Junior Project Worker Bennie Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 55 M 1 (-2) 3 (-1) 1 (-2) 5 (-1) 4 (-1) 2 (-2)131542
Forthright
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 1
Melee 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Seafarer (Personal) 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Drifter Barbarian 04
Drifter Wanderer 12
Rogue Thief 11
Believer Missionary/Humanitarian Junior Project Worker03
 
Name Type Affinity Enmity Power Influence Species
Armand Mitchelle Enemy 0 3 0 0 Pirian (M/49)
Yel Yau Ally 3 0 0 1 Aslan (F/47)
Penny Marshall Rival 1 0 5 1 Pirian (F/65)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 A revolution, attack or other unusual event throws Bennie Steward's life into chaos, forcing Bennie Steward to leave the planet.
2 20 Became a Drifter (Barbarian).
2 22 Betrayed by a friend. One of Bennie Steward's Contacts or Allies betrays Bennie Steward, ending Bennie Steward's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Failed to qualify for Army Support (Army).
3 22 Switched to Drifter (Wanderer).
3 24 Birth or Death involving a family member or close friend.
3 26 Promoted to Drifter (Wanderer) rank 1.
4 26 Continued as Drifter (Wanderer).
4 30 Offered job by a patron. Now owe him a favor.
5 30 Became a Rogue (Thief).
5 32 A police detective or rival criminal forces Bennie Steward to flee and vows to hunt Bennie Steward down. Gain an Enemy.
5 34 Promoted to Rogue (Thief) rank 1.
6 34 Voluntarily left Thief
6 34 Returned to Drifter (Barbarian).
6 35 Attacked by enemies that Bennie Steward easily defeat.
6 35 Gain Enemy if Bennie Steward don't already have one.
7 38 Continued as Drifter (Barbarian).
7 41 Attempted a risky adventure and was injured.
7 41 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 42 Continued as Drifter (Barbarian).
8 43 Bennie Steward do not know what happened to Bennie Steward. There is a gap in Bennie Steward's memory.
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 44 Bennie Steward secretly provide religious rites for a dying leader or noble, although they do not share Bennie Steward's faith. Gain an Ally in the family and a Rival who disagrees with Bennie Steward's choice.
10 47 Continued as Believer (Missionary/Humanitarian).
10 48 Bennie Steward retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 52 Bennie Steward is chosen to represent Bennie Steward's faith in a vid show or other highly public forum.
12 55 Aging Crisis. Owe 10,000 for medical bills.
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