Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Bertha Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
28 |
Involved in a gambling ring. |
4 |
28 |
Voluntarily left Enforcer |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Bertha Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Bertha Harper's business or ship thrives. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |