Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Public opinion turns on Bertie Clubb. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Bertie Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Bertie Clubb come into conflict with a splinter group Bertie Clubb's own religion which maintains Bertie Clubb's version is the wrong one. Gain 2 Rivals. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Moved to a new world. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Returned to Believer (Mainstream Believer). |
7 |
39 |
Opponents of Bertie Clubb's belief system ambush Bertie Clubb. |
7 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
39 |
Became a Citizen (Worker). |
8 |
40 |
Bertie Clubb is rewarded for Bertie Clubb's diligence or cunning. |
8 |
43 |
Promoted to Citizen (Worker) rank 1. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Citizen (Worker). |
9 |
47 |
Bertie Clubb's business expands, Bertie Clubb's corporation grows, or the colony thrives. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Continued as Citizen (Worker). |
10 |
51 |
Bertie Clubb gain experience in a technical field as a computer operator or surveyor. |
10 |
51 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Continued as Citizen (Worker). |
11 |
52 |
Bertie Clubb gain experience in a technical field as a computer operator or surveyor. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |