Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Billie Pierce's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Billie Pierce's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Billie Pierce run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Billie Pierce run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Billie Pierce's Contacts or Allies betrays Billie Pierce, ending Billie Pierce's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Corporate (Citizen). |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
42 |
Billie Pierce run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Became a Entertainer (Artist). |
9 |
49 |
One of Billie Pierce's pieces of art is stolen, and the investigation brings Billie Pierce into the criminal underworld. |
9 |
50 |
Promoted to Entertainer (Artist) rank 1. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Entertainer (Artist). |
10 |
54 |
Gain a patron in the arts. Gain an Ally |
10 |
54 |
Promoted to Entertainer (Artist) rank 2. |