Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Bradford Mathew accepted an offer of inducements to betray Bradford Mathew's faith. Gain 60,000 in cash. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
25 |
Bradford Mathew's work ends up coming home with Bradford Mathew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 1 contacts. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Given specialist training in vehicles. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Bradford Mathew's Contacts or Allies betrays Bradford Mathew, ending Bradford Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Bradford Mathew's Contacts or Allies betrays Bradford Mathew, ending Bradford Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Returned to Believer (Missionary/Humanitarian). |
10 |
54 |
Bradford Mathew is chosen to represent Bradford Mathew's faith in a vid show or other highly public forum. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |