Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Accused of a crime |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
33 |
Vocational Training. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
5 |
34 |
Continued as Prisoner (Thug). |
5 |
36 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Thug) rank 2. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Merchant (Broker). |
6 |
40 |
Bradley Sims's business or ship thrives. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
49 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
9 |
49 |
Became a Scout (Courier). |
9 |
52 |
Spend several years jumping from world to world in Bradley Sims's scout ship. |