Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Rogue (Thief). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Voluntarily left Thief |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Gain Enemy if Brady Withers don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Attempted a risky adventure and was wildly successful. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Brady Withers accepted an offer of inducements to betray Brady Withers's faith. Gain 510,000 in cash. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |