Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Owe 5,000 for medical bills. |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
A prank goes horribly wrong. Gain a Rival. |
2 |
26 |
Dropped out of the merchant academy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Bruce Cruz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Bruce Cruz's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Bruce Cruz survey an alien world. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Spend several years jumping from world to world in Bruce Cruz's scout ship. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
49 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Bruce Cruz is sent to a new community or parish to preach The Word among the poor. |
9 |
54 |
Forced to muster out. |