Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Good fortune |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Burr Snyder do not know what happened to Burr Snyder. There is a gap in Burr Snyder's memory. |
4 |
30 |
Became a Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Became a Scout (Explorer). |
8 |
47 |
Burr Snyder's scout ship is one of the first on the scene to rescue the survivors of a disaster but Burr Snyder fail to help. Gain an Enemy. |
8 |
47 |
Burr Snyder inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
48 |
Voluntarily left Explorer |
9 |
48 |
Switched to Merchant (Free Trader). |
9 |
52 |
Gained a contact. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |