Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A good deal ensures Carrie Halpine is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
40 |
A mission goes wrong and Carrie Halpine is stranded behind enemy lines. Ejected from the service. |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
42 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Carrie Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Carrie Halpine's belief system ambush Carrie Halpine. |
10 |
51 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
55 |
Carrie Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |