Carter Sabilline  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 55 M 4 (-1) 1 (-2) 1 (-2) 8 (0) 6 (0) 11 (1)41186B
Stoic, Rawboned, Outgoing
 
Skills
Art (Performing/Performer) 1
Carouse 2
Deception 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Mechanic 2
Medic 0
Persuade 0
Recon 1
Science (Space Sciences/Cosmology) 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer12
Noble Administrator Assistant01
Merchant Merchant Marine 4th Officer23
Citizen Colonist Settler23
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Emil Frazier Enemy 0 3 1 3 Answerin (M/69)
Anastasia Gregory Contact 2 1 3 5 Sylean (F/17)
Relationship altered.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Criticised a questionable political leader on Carter Sabilline's homeworld, causing his downfall. Gain an Enemy
1 21 Carter Sabilline is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 23 Carter Sabilline is forced out because of censorship or controversy. What truth did Carter Sabilline get too close to?
3 23 Became a Noble (Administrator) with the new title Assistant.
3 24 A family scandal forces Carter Sabilline out of Carter Sabilline's position.
4 24 Failed to qualify for Merchant Academy.
4 24 Submitted to the draft.
4 24 Became a Merchant (Merchant Marine) with the new title Crewman.
4 25 Make an unexpected connection outside Carter Sabilline's normal circles. Gain a Contact.
4 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 28 Continued as Merchant (Merchant Marine).
6 32 Continued as Merchant (Merchant Marine).
6 33 A good deal ensures Carter Sabilline is living the high life for a few years.
6 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 36 Voluntarily left Merchant Marine
7 36 Became a Citizen (Colonist).
7 39 Scarred. Fully recovered.
7 40 Promoted to Citizen (Colonist) rank 1.
8 40 Continued as Citizen (Colonist).
8 43 Carter Sabilline befriend a superior in the corporation or the colony.
8 44 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 44 Continued as Citizen (Colonist).
9 48 A revolution, attack or other unusual event throws Carter Sabilline's life into chaos, forcing Carter Sabilline to leave the planet.
10 48 Became a Drifter (Wanderer).
10 50 Carter Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 50 Failed to qualify for Merchant Academy.
11 50 Continued as Drifter (Wanderer).
11 54 Carter Sabilline do not know what happened to Carter Sabilline. There is a gap in Carter Sabilline's memory.
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