Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Tactics (Naval) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Betrayed by a friend. One of Claire Abberton's Contacts or Allies betrays Claire Abberton, ending Claire Abberton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Ground Assault (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Claire Abberton's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Given advanced training in a specialist field |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Citizen (Corporate). |
7 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
45 |
Promoted to Citizen (Corporate) rank 1. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
48 |
Claire Abberton's business expands, Claire Abberton's corporation grows, or the colony thrives. |
8 |
49 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Citizen (Corporate). |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
53 |
Promoted to Citizen (Corporate) rank 3. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |