Clark Curtis  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 55 M 1 (-2) 3 (-1) 3 (-1) 10 (1) 6 (0) 6 (0)133A66
Scrawny, Profane
 
Skills
Animals 0
Astrogation 0
Athletics 0
Broker 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Mechanic 0
Melee (Unarmed) 2
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Agent Corporate Agent 01
Merchant Broker 11
Agent Law Enforcement Corporal12
Drifter Wanderer 01
Drifter Barbarian 11
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Egbert Armstrong Enemy 0 1 1 0 Kargol (M/61)
Noah Saxon Ally 4 0 1 0 Dolphin, Imperium (M/32)
Noah Saxon belongs to an uncommon alien species.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Scavenger).
1 21 Find Ancient Technology.
1 22 Forced to muster out.
2 22 Failed to qualify for Field Researcher (Scholar).
2 22 Continued as Drifter (Scavenger).
2 24 Betrayed by a friend. One of Clark Curtis's Contacts or Allies betrays Clark Curtis, ending Clark Curtis's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Agent (Corporate Agent).
3 27 Go undercover to investigate an enemy.
3 27 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4 28 Voluntarily left Corporate Agent
4 28 Became a Merchant (Broker).
4 29 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Promoted to Merchant (Broker) rank 1.
5 32 Voluntarily left Broker
5 32 Failed to qualify for Colonist (Citizen).
5 32 Submitted to the draft.
5 32 Switched to Agent (Law Enforcement) with the new title Rookie.
5 35 Advanced training in a specialist field.
6 36 Continued as Agent (Law Enforcement).
6 37 Rewarded for a successful mission.
6 40 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 40 Voluntarily left Law Enforcement
7 40 Switched to Drifter (Wanderer).
7 42 Suffer from a life-threatening illness.
8 42 Failed to qualify for Merchant Academy.
8 42 Switched to Drifter (Barbarian).
8 45 Attempted a risky adventure and was sent to prison.
8 46 Promoted to Drifter (Barbarian) rank 1.
9 46 Became a Prisoner (Thug).
9 48 Accused of assaulting a prison guard.
10 50 Continued as Prisoner (Thug).
10 54 Persecuted by a prison gang.
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