Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Commanding officer takes an interest in Clement Morvell's career. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Physician). |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
40 |
Given advanced training in a specialist field |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
54 |
A sudden war destroys Clement Morvell's trade routes and contacts, forcing Clement Morvell to flee that region of space. |
9 |
54 |
Gain rebels as Enemy |