Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Infantry (Army). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Attacked by enemies that Cliff Cooper easily defeat. |
2 |
27 |
Gain Enemy if Cliff Cooper don't already have one. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
33 |
Cliff Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
33 |
Became a Scout (Explorer). |
4 |
36 |
Cliff Cooper have no idea what happened to Cliff Cooper – they found Cliff Cooper's ship drifting on the fringes of friendly space. |
5 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
40 |
An assassin attempts to end Cliff Cooper's life. |
5 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
Someone more charismatic but less devout than Cliff Cooper has become Cliff Cooper's superior. |
8 |
48 |
Continued as Believer (Mainstream Believer). |
8 |
52 |
Cliff Cooper refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cliff Cooper's faith. |