Clint Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 55 M 6 (0) 5 (-1) 5 (-1) 8 (0) 8 (0) 9 (1)655889
Mesmerizing eyes, Fortunate, Level
 
Skills
Art (Performing) 0
Athletics 0
Deception 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer 0
Flyer (Airship) 1
Gun Combat (Energy) 1
Mechanic 1
Profession (Worker/Civil Engineering) 1
Profession (Colonist/Farming) 1
Profession (Sports/Racquet Sports) 1
Science (Life Sciences) 0
Seafarer (Sails) 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician36
Drifter Barbarian 12
Scout Surveyor 01
 
Name Type Affinity Enmity Power Influence Species
Minta Neal Rival 1 1 1 1 Azhanti (F/25)
Minta Neal has negatively life-changing event.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Clint Lobb learn something Clint Lobb should not have – a corporate secret, a political scandal – which Clint Lobb can profit from illegally.
2 22 Continued as Citizen (Worker).
2 26 Clint Lobb's business expands, Clint Lobb's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 30 Clint Lobb gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 31 Clint Lobb learn something Clint Lobb should not have – a corporate secret, a political scandal – which Clint Lobb can profit from illegally.
5 34 Continued as Citizen (Worker).
5 38 Advanced training in a specialist field.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 41 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7 41 Failed to qualify for Courier (Scout).
7 41 Became a Drifter (Barbarian).
7 45 Find valuable salvage.
7 45 Promoted to Drifter (Barbarian) rank 1.
8 45 Continued as Drifter (Barbarian).
8 48 Severely injured. Fully recovered. Owe 5,000 for medical bills.
9 48 Became a Scout (Surveyor).
9 51 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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