Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Psychologically damaged by Connie McDadden's time in the scouts. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Connie McDadden easily defeat. |
4 |
29 |
Gain Enemy if Connie McDadden don't already have one. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Connie McDadden's Contacts or Allies betrays Connie McDadden, ending Connie McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
33 |
Connie McDadden is ordered to take part in a black ops mission that goes against Connie McDadden's conscience. Gain the lone survivor as an Enemy. |
7 |
33 |
Failed to qualify for Corporate (Citizen). |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
34 |
Connie McDadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
34 |
Became a Citizen (Worker). |
8 |
38 |
Connie McDadden learn something Connie McDadden should not have – a corporate secret, a political scandal – which Connie McDadden can profit from illegally. |
8 |
38 |
Gain a criminal contact. |
8 |
38 |
Promoted to Citizen (Worker) rank 1. |
9 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Continued as Citizen (Worker). |
9 |
42 |
Gained a contact. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Continued as Citizen (Worker). |
10 |
44 |
Severely injured. Owe 10,000 for medical bills. |
11 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
44 |
Retired. |
11 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
49 |
A new romantic starts. Gain an Ally. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |