Corbett Olson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 55 M 6 (0) 5 (-1) 4 (-1) 4 (-1) 11 (1) 11 (1)6544BB
Nagging, Guarded
 
Skills
Carouse 0
Deception 0
Drive (Track) 1
Electronics (Remote Ops) 1
Leadership 0
Mechanic 0
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Citizen Corporate 01
Merchant Free Trader 24
Drifter Barbarian 03
 
Name Type Affinity Enmity Power Influence Species
Lucious Watkins Rival 1 3 2 0 Ayansh'i (M/27)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 21 Became a Citizen (Corporate).
2 23 Corbett Olson's business expands, Corbett Olson's corporation grows, or the colony thrives.
3 25 Voluntarily left Corporate
3 25 Became a Merchant (Free Trader).
3 26 Bankrupted by a rival. Gain the other trader as a Rival.
3 29 Promoted to Merchant (Free Trader) rank 1.
4 29 Continued as Merchant (Free Trader).
4 30 Gained a contact.
5 33 Continued as Merchant (Free Trader).
5 36 Embroiled in legal trouble.
5 37 Promoted to Merchant (Free Trader) rank 2.
6 37 Continued as Merchant (Free Trader).
6 41 Moved to a new world.
6 41 Forced to muster out.
7 41 Switched to Drifter (Barbarian).
7 43 Find Ancient Technology.
8 45 Continued as Drifter (Barbarian).
8 47 Gained a contact.
9 49 Continued as Drifter (Barbarian).
9 52 Betrayed by a friend. One of Corbett Olson's Contacts or Allies betrays Corbett Olson, ending Corbett Olson's career. That Contact or Ally becomes a Rival or Enemy.
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