Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Corbett Olson's business expands, Corbett Olson's corporation grows, or the colony thrives. |
3 |
25 |
Voluntarily left Corporate |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Gained a contact. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Moved to a new world. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Find Ancient Technology. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Gained a contact. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
52 |
Betrayed by a friend. One of Corbett Olson's Contacts or Allies betrays Corbett Olson, ending Corbett Olson's career. That Contact or Ally becomes a Rival or Enemy. |