Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Arrested |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
28 |
A riot engulfs the prison. |
3 |
28 |
Loot the guards/other prisoners. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
34 |
Corey Mar is moved to a lower security prison. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
37 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
38 |
Continued as Prisoner (Thug). |
6 |
39 |
Disgraced. Word of Corey Mar's criminal past reaches Corey Mar's homeworld. |
7 |
42 |
Returned to Prisoner (Fixer). |
7 |
46 |
Beaten by a prison gang. |
7 |
46 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
48 |
A riot engulfs the prison. |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Returned to Prisoner (Thug). |
9 |
52 |
A guard takes a dislike to Corey Mar. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |