Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A good deal ensures Cyril Norman is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Cyril Norman's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
40 |
Became a Scout (Courier). |
7 |
42 |
Cyril Norman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Cyril Norman survey an alien world. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Cyril Norman's ship is damaged, and Cyril Norman have to hitch-hike Cyril Norman's way back across the stars to the nearest scout base. |
9 |
50 |
Gain 1 Contacts. Gain 3 Enemies. |
10 |
50 |
Failed to qualify for Thief (Rogue). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
53 |
A revolution, attack or other unusual event throws Cyril Norman's life into chaos, forcing Cyril Norman to leave the planet. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |