Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Good fortune |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Performer (Entertainer). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
29 |
Advanced training in a specialist field |
2 |
29 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
29 |
Voluntarily left Marine Support |
3 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
33 |
Continued as Rogue (Pirate). |
4 |
35 |
Darryl Green spend months in the dangerous criminal underworld. |
4 |
37 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
37 |
Continued as Rogue (Pirate). |
5 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
41 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
6 |
41 |
Continued as Rogue (Pirate). |
6 |
43 |
Involved in a feud with a rival criminal organization. |
6 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
45 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
7 |
45 |
Voluntarily left Pirate |
7 |
45 |
Became a Drifter (Scavenger). |
7 |
48 |
Find valuable salvage. |
8 |
49 |
Continued as Drifter (Scavenger). |
8 |
51 |
Darryl Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
51 |
Failed to qualify for Free Trader (Merchant). |
9 |
51 |
Switched to Drifter (Wanderer). |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |