Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
31 |
Daryl Corney's scout ship is one of the first on the scene to rescue the survivors of a disaster but Daryl Corney fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Daryl Corney's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Daryl Corney's scout ship. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Scarred. Owe 5,000 for medical bills. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Daryl Corney faith is shaken. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Voluntarily left Holy Warrior |
8 |
43 |
Retired. |
8 |
47 |
Birth or Death involving a family member or close friend. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |