Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Nearly killed. Owe 11,250 for medical bills. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Dave Fisher's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Dave Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
37 |
Dave Fisher manipulate and charm Dave Fisher's way through high society. Gain a Rival and an Ally. |
7 |
40 |
Promoted to Noble (Dilettante) rank 1. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
8 |
41 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
41 |
Switched to Drifter (Barbarian). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Dave Fisher come into conflict with a splinter group Dave Fisher's own religion which maintains Dave Fisher's version is the wrong one. Gain 1 Rivals. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired. |
11 |
47 |
A new romantic starts. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Good fortune. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |