Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
David Heard is rewarded for David Heard's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs David Heard David Heard's job. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Survived a risky adventure but gained nothing. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
David Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Amnesia. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Scarred. Owe 2,500 for medical bills. |
6 |
34 |
Gain Enemy if David Heard don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
37 |
Voluntarily left Scavenger |
7 |
37 |
Returned to Citizen (Colonist). |
7 |
39 |
Nearly killed. Owe 7,500 for medical bills. |
7 |
41 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
41 |
Continued as Citizen (Colonist). |
8 |
43 |
David Heard is rewarded for David Heard's diligence or cunning. |
8 |
45 |
Promoted to Citizen (Colonist) rank 3. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
48 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
David Heard come into conflict with a splinter group David Heard's own religion which maintains David Heard's version is the wrong one. Gain 3 Rivals. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |