Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Davis Johnson's Contacts or Allies betrays Davis Johnson, ending Davis Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Davis Johnson learn something Davis Johnson should not have – a corporate secret, a political scandal – which Davis Johnson can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
A revolution, attack or other unusual event throws Davis Johnson's life into chaos, forcing Davis Johnson to leave the planet. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Drafted into Star Marine |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Davis Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |