Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Victim of a crime |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Dean McCnaghty's Contacts or Allies betrays Dean McCnaghty, ending Dean McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Dean McCnaghty do not know what happened to Dean McCnaghty. There is a gap in Dean McCnaghty's memory. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Dean McCnaghty's life into chaos, forcing Dean McCnaghty to leave the planet. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
37 |
A revolution, attack or other unusual event throws Dean McCnaghty's life into chaos, forcing Dean McCnaghty to leave the planet. |
7 |
37 |
Failed to qualify for Law Enforcement (Agent). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Established a network of contacts. Gain 1 contacts. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Established a network of contacts. Gain 1 contacts. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |