Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Drafted into Ground Assault |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
29 |
Dennis Fleming is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Dennis Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Survived a risky adventure but gained nothing. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Scholar (Field Researcher). |
9 |
52 |
Dennis Fleming's work is sabotaged by unknown parties. Dennis Fleming may salvage what Dennis Fleming can and give up. |