Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Doc Askew botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Doc Askew have no idea what happened to Doc Askew – they found Doc Askew's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Doc Askew survey an alien world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Psychologically damaged by Doc Askew's time in the scouts. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Doc Askew do not know what happened to Doc Askew. There is a gap in Doc Askew's memory. |
8 |
41 |
Failed to qualify for Journalist (Entertainer). |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Drafted into Law Enforcement |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
53 |
Given specialist training in vehicles. |