Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Doc Mitchell is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Doc Mitchell's ship is damaged, and Doc Mitchell have to hitch-hike Doc Mitchell's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Doc Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Doc Mitchell fail to help. Gain an Enemy. |
3 |
27 |
Psychologically damaged by Doc Mitchell's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Doc Mitchell botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Doc Mitchell have no idea what happened to Doc Mitchell – they found Doc Mitchell's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Doc Mitchell have no idea what happened to Doc Mitchell – they found Doc Mitchell's ship drifting on the fringes of friendly space. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Doc Mitchell come into conflict with a splinter group Doc Mitchell's own religion which maintains Doc Mitchell's version is the wrong one. Gain 3 Rivals. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
Moved to a new world. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |