Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Doctor Magrath went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Given specialist training in vehicles. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Doctor Magrath befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Lost eye or limb. Fully recovered. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Returned to Citizen (Corporate). |
7 |
42 |
A revolution, attack or other unusual event throws Doctor Magrath's life into chaos, forcing Doctor Magrath to leave the planet. |
8 |
42 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Doctor Magrath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired. |
10 |
48 |
Victim of a crime. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |