Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Dylan Finnerty is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
Dylan Finnerty's ship is damaged, and Dylan Finnerty have to hitch-hike Dylan Finnerty's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Dylan Finnerty's scout ship. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
37 |
Moved to a new world. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Embroiled in legal trouble. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Journalist (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Dylan Finnerty is sent to a new community or parish to preach The Word among the poor. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |