Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Severely injured. Fully recovered. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Commanding officer takes an interest in Earl Remmington's career. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
29 |
Earl Remmington join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
Refuse to abuse Earl Remmington's position for profit. |
4 |
34 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
Nearly killed. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
Earl Remmington's business or ship thrives. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
51 |
Earl Remmington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
51 |
Failed to qualify for Journalist (Entertainer). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |