Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
Earle Ruiz is ordered to take part in a black ops mission that goes against Earle Ruiz's conscience. Gain the lone survivor as an Enemy. |
4 |
25 |
Became a Merchant (Broker). |
4 |
26 |
Earle Ruiz's business or ship thrives. |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
30 |
A series of bad deals and decisions force Earle Ruiz into bankruptcy. Earle Ruiz salvages what Earle Ruiz can. |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Became a Rogue (Thief). |
7 |
34 |
A police detective or rival criminal forces Earle Ruiz to flee and vows to hunt Earle Ruiz down. Gain an Enemy. |
8 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Earle Ruiz refused an offer of inducements to betray Earle Ruiz's faith. Gain 5 enemies. |
8 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
38 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Opponents of Earle Ruiz's belief system ambush Earle Ruiz. |
9 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
42 |
Switched to Drifter (Barbarian). |
10 |
46 |
Severely injured. Owe 20,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Good fortune. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |