Ed Oakden  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 55 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 4 (-1)111974
Expressive hands
 
Skills
Art (Performing/Instrument) 1
Art (Performing/Performer) 1
Athletics (Strength) 2
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer 0
Explosives 1
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Pilot 0
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 13
Entertainer Performer 34
Drifter Scavenger 12
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Benjamin Simpson Ally 5 0 0 2 Trexen (M/33)
Iris Langhorne Rival 1 2 0 6 Trexen (F/18)
Olaf Donoughoe Ally 2 0 1 0 Trexen (M/52)
Ottilia Tilcott Ally 3 0 3 3 Azhanti (F/17)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Ed Oakden learn something Ed Oakden should not have – a corporate secret, a political scandal – which Ed Oakden can profit from illegally.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 24 Ed Oakden's business expands, Ed Oakden's corporation grows, or the colony thrives.
3 26 Continued as Citizen (Worker).
3 27 Political upheaval strikes Ed Oakden's homeworld, and Ed Oakden is caught up in the revolution.
4 30 Voluntarily left Worker
4 30 Became a Entertainer (Performer).
4 32 Refused to criticise a questionable political leader on Ed Oakden's homeworld.
4 34 Promoted to Entertainer (Performer) rank 1.
5 34 Continued as Entertainer (Performer).
5 36 Gain a patron in the arts. Gain an Ally
5 38 Promoted to Entertainer (Performer) rank 2.
6 38 Continued as Entertainer (Performer).
6 39 Good fortune
6 42 Promoted to Entertainer (Performer) rank 3.
7 42 Continued as Entertainer (Performer).
7 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 46 Forced to muster out.
8 46 Failed to qualify for Physician (Scholar).
8 46 Became a Drifter (Scavenger).
8 50 Promoted to Drifter (Scavenger) rank 1.
9 50 Continued as Drifter (Scavenger).
9 51 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
10 51 Entered Merchant Academy with the Shipboard curriculum.
10 54 Made lifelong friends. Gain 2 Allies.
10 55 Graduated.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
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