Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Eddie Dods to flee and vows to hunt Eddie Dods down. Gain an Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Advanced training in a specialist field. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Established a network of contacts. Gain 2 contacts. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
33 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Intelligence) rank 3. |
5 |
33 |
Voluntarily left Intelligence |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Failed to qualify for Merchant Academy. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Find an Alien Artifact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Good fortune |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |