Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Elder Clarke's job. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Elder Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
26 |
Backstab a fellow rogue for personal gain. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
31 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Elder Clarke secretly provide religious rites for a dying leader or noble, although they do not share Elder Clarke's faith. Gain an Ally in the family and a Rival who disagrees with Elder Clarke's choice. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
A notable academic consults with Elder Clarke about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Opponents of Elder Clarke's belief system ambush Elder Clarke. |
7 |
42 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Opponents of Elder Clarke's belief system ambush Elder Clarke. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |