Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A series of bad deals and decisions force Elijah Carrington into bankruptcy. Elijah Carrington salvages what Elijah Carrington can. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
A revolution, attack or other unusual event throws Elijah Carrington's life into chaos, forcing Elijah Carrington to leave the planet. |
4 |
24 |
Became a Entertainer (Artist). |
4 |
25 |
Refused to criticise a questionable political leader on Elijah Carrington's homeworld. |
4 |
28 |
Promoted to Entertainer (Artist) rank 1. |
5 |
28 |
Continued as Entertainer (Artist). |
5 |
30 |
Gain a patron in the arts. Gain an Ally |
5 |
32 |
Promoted to Entertainer (Artist) rank 2. |
6 |
32 |
Continued as Entertainer (Artist). |
6 |
33 |
One of Elijah Carrington's pieces of art is stolen, and the investigation brings Elijah Carrington into the criminal underworld. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Returned to Citizen (Colonist). |
7 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
A new romantic starts. Gain an Ally. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Spend time with an alien race. Gain a contact. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |